![]() While players can experience Hi-Fi Rush however they wish, the smart implementation of controller vibration makes it much harder to play the game in any other way. This lets players shrug off their past mistakes and get back into moving with the rhythm. Getting hit or failing to acquire an S rank correctly is taken in stride as the vibrations pick up where the music left off as soon as a flop is registered. What's more, traditional game elements that would cause a controller to rumble don't interfere with the tempo. Vibration lets players feel the music, supplementing what players are hearing through their headphones or speakers. ![]() Levels' tempos are smartly attuned to the controller's trembles, so players can feel when they need to press certain buttons without having to rely on visual elements like moving backgrounds or the HUD. Since music relies more on the senses of sound and touch through sound vibrations, players will find it easier to play the game with PlayStation, Xbox, Steam, or other controller vibrations enabled. ![]()
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